Guzzler Car Racing Game is a digital racing game that uses blockchain and NFTs. Players can buy unique cars and car parts as NFTs, which are stored on the blockchain to prove ownership and rarity. To buy these NFTs, players use Guzzler Coin, the game’s official cryptocurrency. Coins can be earned in the game or bought on exchanges. Each car NFT has stats like speed, acceleration, and handling. Players can upgrade cars by buying parts like engines, tires, or suspensions. Cars are then used to race in both single-player and multiplayer modes. The game also has its own marketplace where players can buy, sell, and trade NFTs. Prices depend on supply and demand, so players can potentially earn profits from trading. In short: Guzzler is a racing game where cars are NFTs, bought with Guzzler Coin. You can race, upgrade, and trade cars for fun or profit.
I create interactive games in Unity that are controlled through body movements instead of traditional inputs. Using motion tracking technologies, players can jump, run, or gesture to control gameplay. These games make experiences more engaging, active, and immersive—perfect for fitness, sports, and fun interactive play.
I develop fast-paced, action-packed fighting games in Unity, inspired by classics like Tekken. These games feature dynamic combat systems, smooth character animations, special moves, and multiplayer modes for competitive play. My focus is on delivering responsive controls and immersive gameplay that keeps players engaged.
I develop GTA-style open-world games in Unity with large maps, missions, AI-driven NPCs, vehicles, combat, and dynamic environments. Players can freely explore, interact, and complete story or side quests for an immersive sandbox experience.
I create engaging 2D platformer games in Unity with smooth controls, creative levels, and responsive character movement. These games feature obstacles, enemies, collectibles, and unique mechanics that make gameplay fun, challenging, and rewarding.
I develop exciting bike stunt games in Unity featuring realistic physics, smooth controls, and challenging tracks. Players can perform jumps, flips, and tricks while navigating obstacles for a thrilling and skill-based experience.
I create thrilling car stunt games in Unity with realistic driving physics, smooth controls, and challenging stunt tracks. Players can perform jumps, flips, and high-speed maneuvers for an exciting and action-packed experience.
I develop 2D farming games in Unity where players can plant crops, raise animals, and manage their own farms. These games feature resource management, harvesting cycles, and interactive gameplay that combines fun with creativity.
I design and develop hyper-casual games in Unity that are simple, addictive, and easy to play. With minimal controls, quick gameplay loops, and visually appealing designs, these games are perfect for short, fun, and engaging play sessions.
I develop action-packed Transformer-style games in Unity where players can switch between powerful robots and vehicles. These games feature dynamic transformations, combat systems, driving mechanics, and immersive environments that deliver an exciting and futuristic gameplay experience.
I create engaging slot machine games in Unity with smooth mechanics, eye-catching graphics, and rewarding gameplay. These games feature customizable reels, bonus rounds, and exciting win effects to keep players entertained and coming back for more.
I develop superhero-style games in Unity inspired by Spider-Man, featuring web-swinging mechanics, wall-climbing, combat systems, and open-world exploration. These games combine smooth character movement with action-packed missions, giving players an immersive superhero experience.
I create mobile-friendly touch games in Unity with simple controls, smooth gameplay, and engaging tap or swipe interactions.